Anima Twin Orbs
Game done for a class. It has no story and it's more a mechanics concept. Core mechanic is the color of the character means he can go through the same color, same logic works with the orbs.
- A/D - Left / Right
- Space Bar - Jump
- Left Click - Throw Blue (LC again to teleport to the ball.)
- Right Click - Throw Purple (RC again to teleport to the ball.)
- Shift - Dash
- Jump mid air for a double jump.
- Walk into a wall - Wall slide and jump for a Wall jump.
Main character art and game design + programming done by me. (Kirwn_uIMP).
Enemies concept and art done by me. (Kirwn_uIMP)
- Level Assets by OOO Superposition Principle Inc. on the unity store-
Status | Released |
Platforms | HTML5 |
Author | Kirwn_uIMP |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | No AI, Pixel Art, Short, Singleplayer, Unity |
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